Open to design workLagos, Nigeria (Remote)

Drawnto scale

I design across CAD, 3D and product interfaces — parts and assemblies, rendered scenes, and the screens that sit in front of them. This side of what I do sits next to my engineering work, and I like being close enough to both that neither one feels like a guess.

01What I make

Four benches, one hand

01
CAD & Mechanical
Parts, assemblies, tolerances and drawings.
02
3D & Render
Modelling, lighting and materials for still and motion.
03
Product & Interface
Flows, systems and screens, mostly in Figma.
04
Visual & Brand
Identity, type and the things that carry a name.
02Selected plates

These four slots are placeholders, not real projects. Swap the entries in src/lib/data.ts and drop covers into /public/work/.

03Instruments

The bench

01
SolidWorks
Parametric parts & assemblies
02
Fusion 360
Modelling and CAM
03
AutoCAD
2D drawings and schedules
04
Blender
Modelling, lighting, render
05
KeyShot
Product visualisation
06
Figma
Interface and design systems
07
Illustrator
Vector and identity
08
Photoshop
Retouch and composite
Next sheet

Got something that needs drawing?

Mechanical parts, rendered scenes, or an interface that has to make sense to someone who has never seen it before — I'm open to design work.